Bossing
Eden's boss lineup by level, how the damage rules change boss fights, cooldowns and how to prepare.
On this page 13 sections
Bosses are where the best gear, rings and bragging rights come from. On Eden they work like GMS, HP included.
Same HP as GMS#
Boss HP and your damage are the GMS values, with no extra multipliers, so the party sizes and gear checks from GMS guides apply here. Damage & boss HP lists the HP of the big bosses.
The lineup#
Levels are the boss levels from Eden's data. Bring a character around that level or higher.
| Boss | Level | |
|---|---|---|
![]() |
Zakum | 110 |
![]() |
Hilla | 110 |
![]() |
Papulatus | 125 – 190 |
![]() |
Von Leon | 129 |
![]() |
Vellum (Root Abyss) | 130 |
![]() |
Arkarium | 130 – 170 |
![]() |
Horntail | 160 |
![]() |
Princess No (Hieizan Temple: talk to Ayame at the temple plaza) | 160 |
![]() |
Krexel (Ulu City: talk to Ralph in Singapore) | 170 |
![]() |
Pink Bean | 180 |
![]() |
Chaos Zakum | 180 |
![]() |
Magnus | 110 – 190 |
![]() |
Cygnus | 140 – 190 |
![]() |
Lotus (Normal, Hard, Extreme) | 190 |
![]() |
Damien | 210 |
![]() |
Lucid | 230 |
![]() |
Will | 250 |
![]() |
Verus Hilla | 250 |
| Chosen Seren (Cernium: the gate in the Palace Main Hall) | 260 to enter | |
| Kalos the Guardian (Karote: Unending Tower summit) | 265 to enter | |
| Kaling (Shangri-La: Four Seasons Pavilion) | 275 to enter | |
| Limbo (Carcion: Temple of Tears) | 285 to enter |
Search any boss in the Library to see its HP on Eden and its drop table.
Boss prequests#
Like GMS, each boss needs its prequest (the story quest that unlocks it) before you can enter. Every party member needs it; if someone doesn't, the leader is told who is missing which quest.
- The prequests are the GMS ones: Root Abyss's World Tree quests, the Heliseum story for Magnus, the Temple of Time for Pink Bean, the Black Heaven Acts for Lotus (Moco in the Lotus lobby), Arcane River for Lucid onward, and so on. Kaiser, Cadena and Angelic Buster use their own Magnus stories.
- For Papulatus (and Zero's Arkarium), having the last quest in progress is enough, since you finish it by beating the boss.
- VIP 5 and up can skip prequests from
@qm→ Boss Entrances → Skip boss prequests.
Stuck in a prequest chain? Tell us on Discord with the quest name.
Before you go#
- Potions. Stock up. Fights are longer than you're used to.
- Buffs. Use your class buffs and any consumables you have.
- Party. Most bosses are much easier with friends.
- Cooldowns. Type
@bossto see which bosses you've already cleared and when you can go again.
Resets and crystals#
Bosses reset like GMS and are shared by every character on your account. Weekly and monthly bosses unlock for everyone at the same time, however late in the week you cleared them:
| Bosses | Reset |
|---|---|
| Easy and Normal Zakum, Horntail, Hilla, Von Leon, Pink Bean, Arkarium, Papulatus, Ranmaru, Gollux, Easy and Normal Magnus, Normal Root Abyss, Chaos Horntail, Hard Von Leon, Hard Ranmaru, Krexel | within a day of your clear |
| Cygnus, Chaos Zakum, Hard Hilla, Chaos Pink Bean, Chaos Root Abyss, Hard Magnus, Chaos Papulatus, Princess No, Lotus, Damien, Lucid, Will, Gloom, Verus Hilla, Darknell, Chosen Seren, Kalos, Kaling, Limbo (all modes) | every Thursday 00:00 UTC (Wednesday evening in the Americas) |
| Black Mage | the 1st of every month, 00:00 UTC |
Beat a boss and want another go? The Boss Reset at the Great Gachapierrot opens it again on that character right away, daily or weekly, as often as you like. The price depends on the boss: 5 points for daily and weaker weekly bosses, 10 for Normal Lotus, Damien, Lucid and Will, Hard Lotus and Hard Damien, 15 for bosses that drop pitched items (Normal and Hard Verus Hilla, Gloom and Darknell, Hard Lucid and Hard Will) and Normal Seren, Easy Kalos and Easy Kaling, 25 for Hard Seren, Normal Kalos and Kaling, Extreme Lotus and Limbo, and 40 for the hardest modes. Each reset of the same boss doubles its price that day (5, 10, 20, 40... for a weak boss, with no limit), and the price goes back down at 00:00 UTC. VIP 5 and up get one free weekly-boss reset every week. Black Mage can't be reset.
Bosses drop crystals that sell to any shop for mesos at GMS prices, up to 180 crystals per account each week.
Endgame bosses#
| Boss | Modes | Rules | Crystal |
|---|---|---|---|
| Chosen Seren | Normal, Hard, Extreme | Lv. 260, 5 deaths, 30 minutes | 889M / 1.097B / 4.235B |
| Kalos the Guardian | Easy, Normal, Chaos, Extreme | Lv. 265, 8 deaths, 30 minutes | 937.5M / 1.3B / 2.6B / 5.2B |
| Kaling | Easy, Normal, Hard, Extreme | Lv. 275, party shares 1,000 Mental Strength, 30 minutes | 1.03B / 1.51B / 2.99B / 6.03B |
| Limbo | Normal, Hard | Lv. 285, up to 3 players, 6 revives each, 30 minutes | 2.1B / 3.75B |
All four are weekly per difficulty. HP is the GMS value, except Extreme Seren, which is Eden's own estimate.
- Seren: two phases, then a treasure chest. Hard needs her prequest. Phase 2 is her Midday form for now; the sun gauge and her other forms are still to come.
- Kalos: phase 2 changes form at 75%, 50% and 25%. Use Mystic Shot to seal his guardians.
- Kaling: split the party across the Spring, Summer and Autumn rooms. Each death drains the shared Mental Strength, and the run ends at 0.
- Limbo: each death adds 150 Erosion, and at 1,000 you are out.
Kaling and Limbo drop Shiny Ring Boxes and the tokens for the Eternal armor: 10 rings or 10 Ambitions trade for one piece. Some GMS gimmicks aren't in these fights yet, including Kaling's Peril gauges and Limbo's Risk gauge. If one misbehaves, tell us on Discord.
Extreme Lotus#
Pick Extreme at the Lotus entrance. Like GMS: Lv. 190, 1 or 2 players, 5 deaths, 30 minutes, and it shares its weekly clear with Normal and Hard, so one Lotus clear a week covers all three. Its HP is the GMS value (543.3T, 543.3T and 724.4T over the three phases). It drops Total Control, the top tier of boss loot and a 1.3975B crystal. The fight uses Hard Lotus's maps and patterns.
Princess No#
Talk to Ayame at the Hieizan Temple plaza (level 140+, party leader). Clear the four temple floors and their mini bosses, then face Princess No on the 5th floor. She resets every 7 days, per account.
| Drop | Chance |
|---|---|
Spell Trace x160 |
Always |
Power Elixir x35 |
Always |
Twisted Time |
Always |
Boss Medal of Honor |
Always |
Princess No's Silver Jewel Box |
Very likely |
Princess No's Gold Jewel Box |
Likely |
Potential Scroll |
30% |
Production Soul Enchanter |
20% |
Advanced Potential Scroll |
15% |
Kanna's Treasure, Ayame's Treasure, Hayato's Treasure |
15% each |
Princess No Chair |
3% |
Princess No Familiar |
1% |
Chances are before your drop rate. Her crystal sells like Chaos Zakum's.
Her Jewel Boxes:
| Box | What's inside (one prize) |
|---|---|
Princess No's Gold Jewel Box |
Princess No's secondary for your class (level 140), the Princess No Chair, the permanent Princess No Damage Skin, the Princess No Familiar or the Princess No Effect Coupon |
Princess No's Silver Jewel Box |
500 Spell Traces, a Princess No Damage Skin (30 days or permanent), the Princess No Familiar or the Effect Coupon |
Classes without a Princess No secondary (Zero, Beast Tamer, Lara) get 1,000 Spell Traces from the Gold box instead.
Krexel#
Ulu City is back. Talk to Ralph in Singapore's Central Way (level 140+) to start Entering Ulu City, then follow Commando Jim's quests through the Ulu Estates to Lost Mallet, Krexel's prequest. Commando Jim sends you to the hunting grounds and, once you're ready, into the fight. You can also get there from @qm → Boss Entrances.
Krexel wakes up and fights in two phases of 450M HP each (his GMS stats). Party leader, level 140+, once a day, 30 minutes, 5 deaths.
| Drop | Chance |
|---|---|
Reindeer Milk x10–30, Sunset Dew x10–30 |
Always |
Power Elixir x20–40, Sunrise Dew x30–90 |
60% |
Durian x50–100, Mapleade x25–50 |
40% |
Scroll for Gloves for ATT 60%, Scroll for Gloves for Magic Attack 60% |
15% each |
Krexel Card |
1% |
Chances are before your drop rate. Krexel has no crystal, like in GMS.
Oz rings from bosses#
The Tower of Oz skill rings (Ring of Restraint, Weapon Jump, Risk Taker, Ultimatum and the rest) drop from bosses in ring boxes, like in today's GMS. The Tower of Oz still gives them too.
| Box | Ring level | Dropped by | Chance |
|---|---|---|---|
Hidden Ring Box |
1 to 3 | Chaos Zakum, Hard Hilla, Chaos Pink Bean, Chaos Root Abyss (each of the four), Hard Magnus, Cygnus, Princess No | 5% |
Hidden Ring Box |
1 to 3 | Normal Lotus, Damien, Will, Gloom, Darknell and Guardian Angel Slime, Easy and Normal Lucid | 20% |
Shiny Ring Box |
1 to 4 | Hard Lotus, Damien, Lucid, Will and Darknell, Chaos Guardian Angel Slime, Verus Hilla | 20% |
Shiny Ring Box |
1 to 4 | Black Mage, Chosen Seren | Almost always |
Chances are before your drop rate. Double-click the box to spin for one ring.
| Level odds | Lv 1 | Lv 2 | Lv 3 | Lv 4 |
|---|---|---|---|---|
Hidden Ring Box |
60% | 30% | 10% | none |
Shiny Ring Box |
50% | 30% | 15% | 5% |
Each box holds 30 rings. The bossing favourites, Ring of Restraint, Risk Taker and each Weapon Jump ring, are about 1.6% each; the utility rings are more common. The Tower Boost Ring only matters inside the tower, so it isn't in boss boxes.
Pitched boss items#
The GMS Pitched Boss accessories drop from their GMS bosses:
| Item | Dropped by | Chance |
|---|---|---|
Dreamy Belt |
Lucid | 2.5% |
Source of Suffering |
Verus Hilla | 2.5% |
Endless Terror |
Chaos Gloom | 2.5% |
Commanding Force Earring |
Hard Darknell | 2.5% |
Genesis Badge |
Black Mage | 2.5% |
Chances are before your drop rate.
Dawn Boss Set#
The GMS Dawn Boss Set drops from its GMS bosses:
| Item | Dropped by | Chance |
|---|---|---|
| Daybreak Pendant | Verus Hilla | 10% |
| Twilight Mark | Lucid (Final Music Box) and Will | 5% Normal, 10% Hard |
| Estella Earrings | Gloom and Darknell | 5% Normal, 10% Chaos or Hard |
| Dawn Guardian Angel Ring | Guardian Angel Slime | 5% Normal, 10% Chaos |
Chances are before your drop rate. Chief Slime also turns a Guardian Angel Ring into a Dawn Guardian Angel Ring for 10,000,000 mesos. Its scroll upgrades, Star Force and potential stay.
Loot#
Boss drop tables use the x2 drop rate too. Pick up quickly after the fight, because some reward chests, like Root Abyss's, disappear after a short time.
Eden's bosses are scripted by hand. If one misbehaves (won't spawn, won't die, or drops nothing), tell us on Discord with the boss name and what happened. Boss fixes get top priority.
Something wrong or missing? Tell us on Discord.


















Spell Trace x160
Power Elixir x35
Twisted Time
Boss Medal of Honor
Princess No's Silver Jewel Box
Princess No's Gold Jewel Box
Potential Scroll
Production Soul Enchanter
Advanced Potential Scroll
Kanna's Treasure,
Ayame's Treasure,
Hayato's Treasure
Princess No Chair
Princess No Familiar
Reindeer Milk x10–30,
Sunset Dew x10–30
Sunrise Dew x30–90
Durian x50–100,
Mapleade x25–50
Scroll for Gloves for ATT 60%,
Scroll for Gloves for Magic Attack 60%
Krexel Card
Hidden Ring Box
Shiny Ring Box
Dreamy Belt
Source of Suffering
Endless Terror
Commanding Force Earring
Genesis Badge